NEW
Pets
- Name your pet at the Ship Bed before placing down your pet.
- Pet your pet by pressing “R” (default keybind).
- You can now designate a single pet to follow you. Simply press “T” on the pet you’d like to designate. Note - on multiplayer, you might need to place your pet a second time or press follow me on your pet a second time as it could end up in a sliding animation.
- Added a keybind for Push to Mute.
UPDATES
- The Echo Lens now outlines level 3 doors. This will make finding eggs much easier.
- The Aeriss Pet has a new Man-Eating planet mesh that is capable of walking (needed for the new follow feature).
- The “Destination Arrived” message updated to “Orbit Reached” with additional details on how to land the ship making it more intuitive/informative for new players.
- Scanning Buried Loot will now display a “Sandworm HOTSPOT” tip in the details if there is sandworm activity nearby. This will help players better avoid potential sandworm attacks before they occur.
- Updated the player character’s orientation when flying up/down using the jetpack.
- Updated enemy hitboxes to improve weapon accuracy and provide better melee distancing from different sized enemies when fighting up close.
- The ship hatch now opens automatically when arrive at Sketchy’s.
- Typing in an invalid code to the ship computer will message the player “Access Denied”.
- Typing in a code that has already been accessed will message the player “Already Granted”.
FIXES
- Fixed an issue with insurance on team wipe displaying quota kept on the ship with no actual items to be found anywhere.
- Fixed an issue where using the Boombox to pacify Pew Pew (prevent Pew Pew from attacking by following you peacefully), was causing Pew Pew to immediately attack which is the opposite of the intended result.
- Fixed an issue where when Greed dies, sometimes the current item of the player closest to him would be removed from their action bar and spawned into the air as non-interactable unable to retrieve the item.
- Fixed an issue where Egg progress was not saving properly when turned in.
- Fixed an issue where consuming an Herb for O2 made O2 begin declining if disabled in Custom Game options.
- Fixed an issue with some consumable items not healing the player.
- Fixed an Issue with hidden plush not always spawning for clients.
- Fixed an issue allowing for Access Security Codes to be entered in multiple times.
- Fixed an issue where sometimes when Elizabeth activates, the player still sees “hands are full” message on the action bar.
- Fixed an issue where sandworms were triggering when the player was above a blocking surface such as inside of a building.
- Fixed an issue where the Level 2 teleporter generator changes its name to Level 1 teleporter generator when scanned after placing it (not dropped with physics).
- Fixed an issue where O2 was not decreasing when teleporting to level 2 on Port Glacial.
- Fixed an issue where O2 would stop degenerating if the suit charger was used at level 2 on the Snow Map.
- Fixed an issue where floating over the elevator at Sketchy’s Orbit with zero gravity while it is moving causes the player to infinitely fall through space.
- Fixed an issue where the Big Daddy missiles were phasing through enemy hit boxes.
- Fixed a spawn area for the Animal Skull that was preventing the player to pick it up.
- Fixed an issue with Subject 6 not shrinking currently when placed down.
- Fixed an issue with the disco ball brightness being too bright on settings with low shadows.
- Fixed an issue causing Night Shift ambience to not decrease/increases with the ambience slider.
What's Next?
Major Update 0.2.0.0 is focusing on a major Progression System Update and new Content focusing on feedback and ideas provided from the community in addition to some amazing replayability and gameplay updates I have been wanting to do for a while.
I am not posting the details just yet regarding that update, but I will be sharing updates on my discord and during my streams as I get closer to it, so if you arent following or part of the discord, its a great time to join because Sketchy's is going to evolve quite a bit this year.
Thank you everyone for a great 2024 and I am super excited for this brand new year.
