Next Fest Demo Feedback Tuning Patch Notes #2
We have another round of tuning and changes here based on player feedback.
- There is now a Main Menu before loading into the Tavern.
- You can now use TAB to close and open the Destiny screen.
- Increased pacing and difficulty throughout all Stages and Difficulty levels.
- Smoothed out glitchy enemy movement.
- Made Stabbie Jesters a bit more angry.
- Reworked Endless Mode to increase difficulty and add a chance for the Bosses to appear in the bonus events.
- Renamed Meteor Skill to Meteor Storm and buffed it.
- Swapped the Critical Damage bonus numbers on Deadly Advantage and Swift Strike.
- Updated Bow Attack animation.
- Tweaked Super Nova damage timing.
- Tweaked Flying Jester damage timing.
- Updated Rune Slot types available on Imbued Boots and Imbued Gloves.
- Updated Evade boost duration percentages.
- Added helper text to display the current upgrade rank on directly on skills in the Sage. Also added the current rank to the skill name through out.
- Add helper text to the difficulty selection on the Origin selection screen.
- Increased Reroll Cube Lockbox Capacity to 2.
- Changed to save file naming convention to use SteamId instead of Steam Name and automatic added file migration logic.
- Decreased the lifespan of blood decals.
- Smoothed out player's Dash movement.
- Update collision in Tavern to prevent walking through some pieces of furniture.
- Fix for Jester Bomb not firing properly.
