Source: Steam Community (opens in a new tab)
Fixes:
- Fixed an issue where Alistair would not walk to his new location after turning in quest.
- Fixed an issue where Mysterious old man would skip his quest to kill Vorenthis The Undying(this will not fix current characters unfortunately).
- Fixed an issue where blood stones were improperly higher value when from mining nodes directly(also reduced the price of blood stones(3000)/divine stones(5000)).
- Fixed an issue when getting stunned while aiming bow, out of the stun if you're still aiming your movement speed is not reduced.
- Fixed an issue on main menu where there were too many beard slots.
- Fixed an issue when applying material colors on character skins could get index out of range.
- Fixed an issue with "Request" binding (are you sure prompts).
- Fixed an issue where some animation blueprints had a warning for multiple default slots.
- Fixed an issue where extra XP on levelup was not being applied.
- Fixed an issue where if an enemy didn't have a death animation it would try to play one anyway.
New:
- Added bear ground slam that stuns targets.
- Added new dragon, Thaldriss, the Frozen Terror.
- Added new functionality to enemy health bars, "delayed" damage. Meaning when dealing damage to an enemy, there is a 3 second window where the amount of damage doesn't immediately disappear from the enemy health bar.
- Added scaling to health bars based on distance.
- Adjusted the amount of talents per rebirth to be rebirth + 3.
- Removed stagger from all ranged abilities except for Kill Shot, Piercing Shot, and Concussive Shot. This is to help bring Rangers back in line with the amount of damage they can do.