Source: Steam Community (opens in a new tab)
Bug Fixes
- Adjusted Cultist poison damage.
- Adjusted enemies that use poison blade poison damage over time.
- Fixed an issue where Ice Wave was incorrectly referencing shockwave.
- Fixed an issue where tracked quests would be in front of quest log when visible.
- Fixed an issue where Wood Elf Venomancer started with no weapons
- Fixed an issue where Wood Elf Geomancers did not start with weapons.
New
- Added borders around starting points of talent trees.
- Removed the Bear and Bear Cub outside of starting area to help prevent new characters from being mauled to death.
- Reduced Bandit Ranger Health by 66%.
- Reduced Bandit Duelist Health by 66%.
- Reduced Bandit Mage Health by 50%.
- Reduced Bandit Rogue Health by 66%.
- Reduced Bandit Tank Health by 66%.
- Reduced Bandit Warrior Health by 66%.
- Reduced all Bandit Leaders health by 50%.
- Added new option in pause menu called "Help". This will have information that is not easily obtained through the current game. Resistances and Combat are added currently.