Source: Steam Community (opens in a new tab)
Fixes:
- Fixed an issue where only Fire Resist potion was available to learn from herbalism.
- Fixed an issue where shields were not getting the proper proficiency when dealing damage. It's now set to 80-100% of damage. Previously it was set to 0-100% with the intention it was always 100%.
New:
- Reduced the amount of crit damage from Viking passive from 1% every 10 strength to 1% every 15 strength.
- Reduced the amount of crit damage from Half Elf passive from 1% every 10 Dexterity to 1% every 30 Dexterity.
- Added a mapping for "Wait".
- Added a mapping for "Lock-On"
- Increased enemy damage and health by 200% per rebirth, up from 100%.
- Bulwark Mastery now requires a shield equipped.
- Guardian's Vigil now requires a shield equipped.
- Shield of Resolve now requires a shield equipped.
- Doubled the amount of Arcane Essence from disenchanting.
- Increased the amount of Arcane Essence from herbalism to be 10-100, up from 1-10.