Source: Steam Community (opens in a new tab)
Fixes:
- Fixed an issue where enemies that died only to Vengeance burns, would not trigger loot.
- Fixed an issue where enemies that died only from Bulwark Mastery, would not trigger loot.
- Fixed an issue where some attacks that were to ignore staggering enemies (shield reflect for instance) were still staggering enemies.
- Fixed an issue where being block broken in certain situations, could actually heal.
- Fixed an issue where Summons were not working.
New:
- Tweaked AI turning/movement. This should help their turning animations.
- Slowed the rate at which dragons rotate to get rid of some of the "Jerky" movement.
- Increased the rate at which "Humanoid" enemies rotate.
- Enemies will no longer instantly face players when casting a ranged melee ability.
- Blocking with Bullwark Mastery now deals damage based on the offhand equipped, if 2H is equipped it's based on the 2H. For example, if you have a Frost Shield, the damage will be reflected as frost.
- Damage from Bullwark Mastery is now visible when damaging enemies.
- Added a screenshake while blocking incoming damage.
- Added a larger screenshake when being block broken.
- Added a screenshake to the large jump abilities.
- Added a screenshake when being parried.