Source: Steam Community (opens in a new tab)
Fixes:
- Fixed an issue where alchemy was not removing all DoTs reliably when using a health potion.
New:
- Adjusted the scaling on Ranged physical/bleed abilities to scale more and tuned elemental abilities to be about the same total. This is to help bring them more in line with eachother.
- Changed the "Trapper" type gear to be focused towards Elemental/Dexterity builds. We saw there was a missing setup that could be either ranged/melee Dexterity/Int/Wisdom builds.
- Added New ranged ability Infernal Burst.
- Added New ranged ability Arctic Burst.
- Added New ranged ability Corruptive Volley.
- Added New ranged ability Sanctified Volley.
- Added New ranged ability Eclipsing Shots.
- Added New ranged ability Toxic Volley.
- Added New ranged ability Blazing Barrage.
- Added New ranged ability Glacial Volley.
- Added New ranged ability Demonic Onslaught.
- Added New ranged ability Divine Barrage.
- Added New ranged ability Abyssal Storm.
- Added New ranged ability Venomous Spread.
- Added New ranged ability Hail Of Arrows.
- Added New ranged ability Hail of Serrated Arrows.