Fixes:
Fixed the rotation on Ancient King axes.
Fixed rotation on multiple 2H swords.
Fixed an issue where Ancient King Heavy Sword/Mace were all named crackling instead of based on the boss.
Fixed an issue where Ancient King 2H's were much more valuable than intended.
Increased scaling on Froskrath, Arkanon, Malaxar, Ironthar, Theravos, and Vilethos Ability Attacks from .25% of strength to 100% of strength (these abilities should be doing at least damage equal to their melee attacks).
Fixed an issue where some of the Ancient King's were spawning slightly in the ground.
Fixed an issue where Ancient King 2H swords were changing colors when moving.
Fixed an issue where randomized boss loot would not keep the intended damage type.
Fixed an issue where Tokamac Shady Dealer could not roll some of his rare abilities.
New:
Increased the amount of mana disgraced paladin warriors/tanks have now that they can cast holy spells.
Added new Skeleton King Appearances.
Added new Ancient king: Lumenar, The Radiant King.
Added new Unique ring that drops from Lumenar, The Radiant King. Once worn by the God of Death, this ring grants its bearer the power to deliver critical strikes with holy burns.
Changed the ranged multiplier. Each successful attack on the same target now increases damage by 100% up from 25%. Added a cap at a multiple of 10(1000%), previously there was no cap. This is to help increase damage quicker for bows, but cap the outlier damage when getting very high stacks.
Reworked how melee combos work. Combo can now stack up to 10, lasts for 6 seconds up from 3, but combo is lost when taking direct damage.
Added an additional check when enemies are strafing to make sure the desired location is a valid point, or nothing blocking path.
Adjusted small healing potions to 15% of Max HP(down from 20).
Adjusted med healing potions to 25% of Max HP(down from 35).
Adjusted large healing potions to 40% of Max HP(down from 60).
Mana potions are now based on % of max mana.
Increased the amount it takes to roll to 10. Roll was no longer using enough stamina to be noticeable. This is partly due to the min stamina regen that was added. The intent is not to make it feel bad, but noticeable when spam rolling.
Added a cloak to Shadowreaver's loot table
Adjusted Shadowreaver's loot chances to be more in line with other bosses.
Added new appearance, Rotmaw's Garb. Drops from Rotmaw.
Added new appearance, Shadowreaver's Garb. Drops from Shadowreaver.
Added Eryndor Quartermaster to Eryndor. He'll have a new appearance, Gravewarden Initiate Garb.
Added new Potion Patterns, Large Stamina and Medium Stamina potions.
Added new Stamina potion patterns to Lysandra Ashclaw's shop.
Stamina potions are now based on % of max stamina.
Added staff drops to all ancient king drop tables.
Added staff drops to Vorenthis The Undying.
