Bugs fixed:
• fixed a bug that locked/kept event mercenaries from returning to your inventory
• fixed a duplication bug
• fixed a calculation error regarding glove gather rates
• fixed a bug that allowed locked areas to not work
• fixed a bug that kept sword hilts from being rewarded from executioner's challenge
• fixed a bug that would crash the game when using a potion
• fixed a crash by making the little menu when you give coins/gems to a mercenary disappear when the inventory refreshes (this is to avoid a potential crash)
• tweaked a few things regarding mercenary speed to help reduce path-finding errors
Crowd Feature Added:
When you retrieve a full mailbox, or while collecting merit, there's a small chance a crowd may appear.
Crowds have a similar look to the resources you can collect, but they have a duration of 5 minutes. Collect merit near the crowd to fill its bar. When full, there will be a reward drop based off the level of the crowd. It will then disappear and ping the map icon. If you open your map, one of the fields should have small flickers nearby. This indicates a crowd is present at this location. You may still have time to go there and collect merit to fill it. Each time a crowd relocates, it has a chance to increase its level. When a crowd relocates to an area preciously visited, its level may decrease.
At the moment, crowds are functional but they are not complete. Expect more changes regarding crowds in the future.
