- fix for infinite auto shotgun reload conflict when clip is 0 and autoreload is on
- added procedural level seed info to mission loading screen
- added indicators to HQ class change lockers
- added a slight delay to control bot prompt
Source: Steam Community (opens in a new tab)
- fix for infinite auto shotgun reload conflict when clip is 0 and autoreload is on
- added procedural level seed info to mission loading screen
- added indicators to HQ class change lockers
- added a slight delay to control bot prompt