Bug Fixes:
- Fixed a bug causing a couple fusion spells to not deal damage.
- Fixed a bug with "Meteor" that could sometimes cause the game to crash.
- Mobs will properly reposition themselves on level 4 when they get too far away from the player.
- Fixed a bug causing elites to sometimes spawn dead
Changes:
- Increased spawn rate slightly on levels 2,3, and 4
- Increased mob HP slightly on level 4 "Treasure Island"
New Additions:
- 5 New passive upgrades can appear in game during level up
- Flat spell damage
- Movespeed
- Multicast Chance
- Spell Recharge Rate*
- Hp Regen
*Note Spell Recharge Rate scales multiplicatively with Cooldown Reduction not additively.*
