Greetings dear followers of DeTechtive 2112,
Today we will be sharing our first devlog with you. In general, everything you wonder is available in this content.

DeTechtive 2112 is an action and adventure game set in a futuristic cyber universe about a private detective. The game features a shooter genre, offering players an isometric perspective camera experience.

DeTechtive 2112 is a tactical, stealth and action game with many systems. Let's examine these systems together.
Stealth
Stealth is a key element of our game, behind the system there are fundamental variables, from the enemy's noise level to their awareness. You have to change your tactics according to the map and the rotations of the enemies.
- Sleep Darts
- Shocking
- Cameras
- Camera Dashboard
- Ventilation
- Enemy Traps
- Exploding Trap
- Alarm Trap
- Distraction
- Whistle
- Security Control Room
Combat
The situation that will be activated the moment enemies are detected, our character throws his coat on our character in a cool way and we can clearly see the cybernetics in his body. After this situation, we start fighting the enemies in a brutal way. The bullets we shoot break the limbs of the enemies and throw them using ragdolls.
- Lethality (Brutal) //Under Development The head, arms, legs can be crushed and severed.
- Ragdoll Physics The body will react according to the type of weapon.
- Limb Amputation //Under Development The head, arms, legs can be crushed and severed.
Cybernetics
Cybernetics are a helpful skill set that can be used in both action and stealth. You can get cybernetics from the cyber clinic in your neighborhood with the necessary materials and money. With each cybernetics you put on your body, your character's appearance will become more robotic.
Each part of the system has at least two selectable cybernetics. We will explore the system in depth in future devlogs.
- Head Raven Eye Focus
- Body Translucent Skin Chrome Skin
- Arm Emp Hand Launcher Minigun arm
- Leg Dash Splash
That's all we can inform you for now, with each update we will get more into these systems, take care and goodbye.
