
Fixes
Fixed the issue where the character keeps raising their gun upon death.
Fixed aiming to temporarily target NPCs.
Fixed the problem of the gun disappearing when switching weapons due to being bitten.
Fixed dialogue errors when Ken turns into a zombie.
Fixed the error allowing direction changes during evasion.
Fixed display errors in certain one-way door maps.
Updates
Redesigned Ken's model.
Modified crawling animation to face forward.
Room maps now appear earlier.
Enabled mouse movement for camera views upon death.
Increased headshot damage multiplier.
Reduced damage to monster limbs.
Enhanced feedback for close-range hits.
Increased crawling speed.
Reduced chances of incorrect leg-kicking after evasion.
Updated grenade throwing animations.
Added functionality to use lighting to detonate explosive eggs.
Adjusted explosive egg respawn times.
Updated tutorial levels.
Improved document and item UI.
New Features
Added functionality to open the inventory with the ESC key.
Added preloaded shaders.
Known Issues
Zombie animations sometimes fail to sync when killed.
Occasionally unable to perform gun-raising actions after being attacked.
