Check out the changelog for Update 27 and Update 27 - Hotfix 1! We added some new things like achievements, seated mode, matchmaking changes, and fixed a bunch of bugs!
Changelog 547:
- Added Achievements to unlock
- You can find a complete list of these in the Rank panel in the pause menu
- Some Beta players may have noticed cosmetics missing when the game launched. 24 of those have now been added back and are unlocked with achievements.
- Added Seated Mode
- Added Streamer Camera FOV settings
- Added 1 original song from a community member to the Hub World playlist
- Adjusted Reports and Voice Patrol
- Increased Player Collider minimum height
- Match changes
- Default mode is now Time
- Matchmaking with Quickplay will no longer always put you back into the same lobby
- Added a “battle royale” style damage zone that activates after a certain amount of time in a match
- Appears after 2 minutes on Rounds
- Appears after 6 minutes on Stock
- Doesn’t appear on Time
- Players can now join and play matches mid-game if they’re not on Stock
- Improved appearance of Water surrounding the map
- (Maybe) Fixed a bug that caused your Rounds points to go to someone else
- Fixed a bug where players could survive the Water death zone
- Fixed a bug that caused all players to spawn next to each other on Gladiator map
- Fixed a bug that allowed you to join Voice Chat even if you were on the wrong version number
- Fixed a bug that caused the mini chicken’s health to not degen correctly
- Fixed a bug that caused Rounds to never end if there were only spectators
- Fixed a bug that caused the Pause Menu to jitter when rotating
- Fixed a bug that caused the Bubble FX to show through walls
- Fixed a bug that caused abilities to detach from your hands
- Fixed a bug that caused some players to get a screen saying there was a “throttle error”
- Fixed a bug that caused Swords to be deactivated when joining a game
Changelog 548:
- Fixed a bug that caused users to be unable to connect to voice chat
- Fixed a bug that caused users who joined in the middle of Rounds to respawn when killed
