
With the new Early Access release, we have made major changes from a technical perspective to improve performance, quality of life and easier understanding of the features.
Here's a quick list of changes that went live on the release.
CHANGES & FIXES
- Fixed most crashes we received reports from on Discord and directly through the Crash Report.
- Reworked the economy and the Vendors prices.
- Fixed issues related to to attachments being read as invalid in some cases.
- Fixed animation with attachments on bottom rail
- Reworked the time for foods and buffs and displayed it more clearly
- Reworked the low poly model for the players.
- Fixed map collisions and reworked the the navigation.
- Fixed the bugs that grenades could be thrown through some walls.
- Fixed the revive distance for mercenaries
- AI difficulty and behavior has been reworked and tweaked
- Fixed issues with the UI for Map Zones for better clarifications
- Added a new vendor that sells/buys exclusively foods and drinks
- Fixed game hangs/freezes that were happening often.
- Removed the ability for Marauders to complete missions
Thank you for your support!
