- Fixed a bug where the Artifact [Bell of Silence] effect was not applied.
- Fixed a bug where the Artifact's Synergy was not displayed correctly in the details window after the Artifact's [Another Opportunity] effect was applied.
- Fixed a bug where the first effect of the Artifact Synergy [Fury] was not applied.
- Fixed a bug where the buffs for Artifacts [Wolf's Torn Jaw] and [Black Wolf Armor] were not being removed properly.
- Fixed a bug where the character's evasion stat was displayed as exceeding the maximum. (Only disply issue)
- Fixed a bug where the Dancing Flame legendary weapon was recognized as a skill when attacking with the Dancing Flame sword, causing the Ancient Lancer Armor legendary equipment to activate.
- Fixed a bug where, after equipping the legendary weapon [Blades of Frost] and throwing a Frost Arrow, if the player character looks in the opposite direction before the Frost Arrow hits an enemy, the ice blades would spawn in the opposite direction of the projectile's flight.
- Fixed a bug where the skill description of the legendary armor [Molten Hydra Armor] was displayed incorrectly when displaying the option range.
- Fixed a bug where the passive skill of the Spell Blade [Linking Swirl Slash] was not applied immediately.
- Fixed a bug where the warehouse keeper of Cliffshire was displayed as Desmond instead of Oreo.
- Fixed a bug where the warehouse keeper of Burning Heart was displayed as Andes.
- Fixed a bug where the range of item options and comparison display were incorrect.
- Changed the resources of the objects that control the difficulty level and move stages in the village.
- Fixed a bug where the main stats (Strength, Dexterity, and Intelligence) would only increase by the amount of the level increase when the level increased by 2 or more at once.
- The minimum resistance limit has been removed. You can now set a negative resistance value to take more damage.
Ironwall’s vengeance
- Increases damage dealt to enemies by 15% to 30% of the defense.

Dragon's Wrath
- When a core skill hits, it increases attack power by 2% for 3 seconds. (Maximum of 10 to 20 stacks)

Curse Shackles
- For each enemy that is suffering from damage over time in the area, damage to enemies increases by 5-7% and damage taken decreases by 4%.

