Cooooonteeeent
What's new?
A packed week comes to an end, full of helping people move, doing some external work and squeezing in work on Frieda wherever possible.
We made some steady progress:
10 new sketch visual assets :pencil2:
32 git commits :computer:
7 new minutes of gameplay :joystick:
We've also applied to show our game at the Indie Arena during Gamescom!
Our Kickstarter pre-launch page is now at 131 followers! If you know anyone you think would like Frieda make sure to send them the link :) https://www.kickstarter.com/projects/mucksgames/frieda-is-changing
What's next?
Content, content, content. And some more playtesting.
In case you're curious, this is what a "work in progress" level looks like:
In the coming weeks we're also planning a longer in-depth post about what goes into creating a level: from the very first sketch to implementing last polish steps.
Meme of the week:

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