Hover: Revolt of gamers gets a major update today with two additions that will change your ingame experience.
New User Interface
First of all, we are releasing the brand new user interface. We took advantage of your feedbacks to improve every aspect of our UI. The new one is a lot nicer visually but also offers a smoother and more intuitive navigation through menus and options.
We changed everything from the design and the settings. We hope you will like it.
As you will see this new UI displays quite some “WIP” features. You can see there’s a lot more coming on the statistic and equipment side!
Team based gameplay
This may change quite a bit the way you play Hover: Revolt of Gamers.
Starting from this update, you can manage your playable characters and create teams of 5. Ingame you will now be able to switch from one character to another when ever you like without going back to the main map. You even have an Hotkey to do so (“T” by default).
This change also affects the way you are progressing in the game as you now progress with your team instead of having a different progression for each character.
Please, give us your feedback on these two changes to the game, it’s an important improvement to us.
Other changes
- Gameball
New immunity system for gameball matches. The one who picks up the ball gets a one to two seconds immunity where no one can steal the ball from them. The goal was to clarify what’s going on as matches were too confusing.
Frames of Gameball baskets are also now visible from further.
- Grind
The Grind skill has been improved. You now stick a lot more to walls and you can even get an acceleration boost on walls when the skill is maxed.
- Miscellaneous
- Small graphic improvement for holograms
- Now there is a sound effect when your energy turn low
- The Free camera mode can now be activated by entering this command in chat : “/free camera”
Solving some bugs:
- Some missing textures in the sewers/gamers HQ have been added.
- Bumper sound effect has been fixed so it won’t be heard in the entire map.
- All apostrophes are now displayed in dialogues!
- The flip + rewind glitch that allowed to instantly redirect momentum has been fixed. (Sorryyyy :x)
- Light saturation on characters has been tweaked to avoid somewhat unsightly renders.
- Veelan stats have been fixed, she had no aerial control! Deeply sorry for this bug!
- Random-extract-zones are now fixed. They were badly synchronized online
- The multiplayer mode does not stay deactivated anymore when you leave the tutorial.
- Some grinds were missing in District A, now it's fixed.
- The server won't crash anymore when you catch a traitor in multiplayer.
- Missions now works even when the host doesn't take part in it.