Thank you all for the support, feedback, and suggestions. Again! I can't express how much I appreciate the kind-hearted people in this community! This update brings more fixes and improvements as we move toward bigger updates. The next update might take a little longer as I'm implementing new systems, potentially a new tech tree system, and a lot of interesting additions to the game.
Here's what's new in this update:
- Fixed a bug related to spawn rates.
- Fixed a bug that was causing performance issues.
- Fixed the bow's description.
- Fixed a bug caused by dying while having a contract that would stop progression.
- Improved overall performance.
- Improvements to the world tick rate.
- Minor UI improvements.
- Changes to the day/night cycle.
- Increased gathering laser range.
- Added the first addition of module buildables.
- Added a buildable launch pad.
- Added a sitting option to all chairs, including the toilet.
- Added new music tracks.

I wish you all a great weekend and thank you again for the support, suggestions, reports, and feedback. Happy weekend!
