Thank you all for the support, feedback, and suggestions. Again! I can't express how much I appreciate the kind-hearted people in this community! This update focuses on fixing issues and adding some quality of life features, including the first addition of controller support.
What's New:
-
Added Partial Controller Support:
- All keybinds should now work properly, allowing you to use all in-game actions without issues.
Note: Controller support for menus (e.g., inventory) is not available yet, as it requires more time to implement.
Fixes and Improvements:
- Fixed mouse sensitivity settings and added support for controller sensitivity.
- Fixed invert mouse setting.
- Fixed player ship taking damage when the player has no food.
- Improved the "Take All" button, it now closes the window if all items are taken and is bound to the Target Lock keybind.
- Improved Performance and Replication Performance.
- Improved contracts, all players with the same contract will gain progress.
- Balanced alien regrouping distance.
- Added the ability to snap ceilings and triangle ceilings to foundations.
- Added the ability to sit on decorative sofas.
