
Hello, Castaways!
We are currently focusing on elevating the quality of character details to a new level. We are creating a new character model that better fits the narrative and experience of being a castaway.

We are introducing higher-quality textures and adding the ability to use portable pouches, as well as developing an inventory system. This system is being systematically updated with new animations, with a particular emphasis on animations for eating various food items essential for survival.

Another change is the new container opening system, which maximizes the realism of the process. We have also created a new container model that almost perfectly reflects the appearance of real maritime containers. We are also focusing on creating new items found in containers and their mechanics. This process will be lengthy due to the variety of mechanics and the sheer number of items.

Additionally, we are working on a new AI system for animals both on the ship and overboard, as well as models for animals such as the Nile crocodile, bottlenose dolphin, orca, sunfish, and green sea turtle.

We have made many minor and major improvements to the mechanics of jumping, turning in place, and the entire character movement system. However, there is still much to be done in these areas. We plan to focus heavily on refining existing animations and mechanics, as well as creating new ones.
