v0.1455 patch notes:
- Brief Respite: Cost increased from 1 to 2
- Brief Respite+: Cost increased from 0 to 1.
- Delayed Cargo/ Delayed Cargo+: Rarity lowered from Rare to Common. Shop cost lowered accordingly.
- Demonic Roulette+: Now it is properly targeted at all enemies.
- More Powder: Demonic Bullets granted lowered from 2 to 1.
- More Powder+: Might granted lowered from 2 to 1.
- Reload: Rarity increased from Common to Uncommon. Shop cost increased accordingly.
- Reload+: Demonic Bullets granted lowered from 2 to 1. Rarity increased from Common to Uncommon. Shop cost increased accordingly.
- Cursed (Reworked): This card is added to the player's deck by enemies. New text displays "Receive 5 damage. Vanish. Hold."
- Reworded many cards to make them more clear.
- Increased hp bars size, and tweaked UI elements to make the game easier to read.
- Fonts were further tweaked to increase readability.
- Card speed was increased to help the game flow better.
- Fixed a bug that caused lingering cards hovering the player's hand or deck.
- Fixed a bug that displayed multi hits as a single hit for the total damage (both at the beginning of a fight or after applying Impaired).
- Fixed a bug that caused an incorrect card count with Ritual Earring.
- Fixed a bug that made some cards being dealt as a miniature.
- Fixed an error in Soul Upgrades display.
