v 0.1437 patch notes:
- Potentially fixed the bug that that prevented the first set of bosses in the Kurohosi Castle from dying and stayed at 0 hp.
- Enemies now scale properly when loading a game after beating at least one camp.
- Cards were redesigned so they are easier to read.
- Decreased the chances of getting a rare card after a non elite/boss fight, specially in the very early nodes.
- Dodge+: Cost down from 2 to 1. Instances of damage negated down from 2 to 1.
- Changed most of the Final Boss' attacks from a single hit to multiple ones. Damage stayed roughly the same.
- Fixed many Huntress card that were incorrectly tagged.
- Fixed typos.
