Source: Steam Community (opens in a new tab)
Changelog:
- Steam achievements have been added. (They've been available for a while but some were buggy and should be functioning properly now.)
- Added a dodge roll mechanic.
- Changed controls of special abilities to accommodate for dodge roll controls. Space bar now dodges, and the 'F' key now activates special abilities. Also changed the help menu to reflect the changes in controls.
- The option for borderless window mode is no longer opposite.
- Added full controller support.
- Added a new option to the options window: Enable gamepad - Enable/Disable the use of controllers.
- Added a new option to the options window: Gamepad style - Change the controller button display from Xbox style to PS.
- Added a new option to the options window: Gamepad Speed - Adjust the speed of the controller cursor.
- Any mouse click, keyboard press, or gamepad button press will now send the player to the Meta-Upgrades menu after death.
- Zombies and skeletons should now get stuck much less frequently.
- Added hotkey notation for the lantern, strafing, rolling, and destroying objects. This is shown in both mouse and keyboard modes as well as controller mode. This option can be disabled in the options menu.
- Fixed a typo on a 'How to play' page at the title screen.
- If windowed mode is enabled, the game will now start in windowed mode.
- Fixed a bug where the mouse would be locked outside the game window when the game is set to windowed mode at smaller resolutions.
- Updated the help menu controls section to reflect gamepad controls when controller mode is enabled.
- Unlockable doors are now saved, and are no longer required to be unlocked a second time after exiting the game.
- Chests are now saved, and do not respawn after saving and exiting.
- Fixed a bug where the game would crash after leaving the player-built mine.
- Fixed the broken discord link at the title screen.
- Skeletons no longer walk through doors. They now open them!
- Added an effect for zombie spawning.
- Removed the white ring from the war hammer attack animation.
- *Hopefully* fixed the pesky loading screen bug.
- Volume adjusters should now work properly.
- Music should no longer overlap in caves.