Ahoy captains we got a couple of more bug fixes for the playtest:
- More intuitive way of navigating between locations in harbour
- Fixed a navigation issue on the hire crew screen
- Fixed issue where quest locations could spawn inside other models
- Wakes on Shaped Folk ships
- Fixed layout issues for showing outcomes from your actions in world events
- Hot headed trait localisation spelling fix
- Changed child of cunning folk trait to give insight instead of Wits
