Source: Steam Community (opens in a new tab)
🐛 Bug Fixes
- Fixed certain Tallyscreen computations that incorrectly highlighted the wrong player.
- Forest 3: Resolved a boundary issue where players could get stuck to the left of the river, near the sandpit.
- HUD Fixes: The second player’s HUD (when a companion is spawned) will no longer cause the crown HUD to overlap with the objective HUD.
✨ New Features & Changes
- Cave of the Bear: The final corridor now has more enemies, increasing the challenge.
- Forest 1 Enemy Adjustments: Added Imps near the first altar. Added Wasps near the second altar. Ensures any class can trigger the altars when using elemental magic correctly.
- Loot System Improvement: Already unlocked weapons will no longer spawn as loot.
- Lobby UI Improvement: Selected buttons in the lobby now have a darker tint for better visibility.
Barbarian Responsiveness Updates:
- Leap Slam can now be canceled early, allowing faster attack chains.
- Whirlwind can be interrupted by a queued action.
- Cleave will no longer queue actions until the move becomes cancelable.