Source: Steam Community (opens in a new tab)
New Features
- Tooltips Added: Tooltips now display on the player HUD for potions, gold, scrolls, skills, and more.
- Character-Specific Story Endings: Each character class now has its own unique story conclusion.
- Enhanced Rolling Rocks: Rolling Rocks can now be triggered by enemy contact.
- XP Popups: A "+XP" popup appears when collecting yellow orbs.
- Attribute Notification: A new HUD icon ("+") alerts players when attributes are available to set.
- Detailed Attribute Panel: A new detail panel in the Lobby shows the function of each attribute.
Bug Fixes
- Removed spawning sounds from spawners.
- Fixed altar issue: altars with a starting element no longer play unnecessary sounds.
- Corrected the direction of breakable object destruction (e.g., barrels when broken by Firebeam).
- Firebeam:
- No longer collides with collectibles.
- No longer triggers unintended AoE effects with an elemental buff.
- Fixed collision filtering for large crates.
- Resolved gamepad cycling issue in the Lobby/Attributes panel when no attributes were available to set.
Environment Adjustments
The Crypt 1:
- Added two new lore entries.
- Lore 3 moved from the coffin to a nearby location.
- Introduced new areas with books.
- The ending sequence now includes more action and is gated by a locked door.
Forest 2:
- Adjusted bridge collision for smoother traversal.
Forest 3:
- Fixed mine collision issue when the Saboteur or Huntress rolls into it.
- Paved the path in the dome/pit area for improved navigation.