In this minor update to Starground, the dungeoning side of things has been improved significantly, with tons of sounds and effects, on top of a new enemy. I also fixed some major issues with movers and loading a pre-existing save.
Additions
- Added music
- Added knockback
- Added weapon trail
- Added enemy hit effects
- Added attack swing sounds
- Added camera effects on weapon swing
- Added moonshroom enemy
Changes
- Improved weapon attack hitbox
- Made it so blade handles deals damage to the player on swing
- Decreased the damage the mining laser does to enemies
- Changed ancient automaton sounds
- Made it so that dungeon doors are locked off when generated
Fixes
- Fixed an issue where the game would break after loading singleplayer multiple times
- Fixed an issue where movers would not grab items on reload
- Fixed an issue where the weapon image preview did not update when opening the tool bench
Known Issues
- All of the new dungeoning stuff doesn't work on multiplayer yet, only singleplayer. This is still a work in progress, so expect major desync issues.
