Welcome to the latest update post of Foul, an indie survival game set in a post apocalyptic world.
A lot of things have happened over the past three months — both in the game and outside of it.
In game, I have expanded the player systems with new stats, added a swamp biome, fuel mechanics and a new enemy type — the boar. I have also introduced accessories like backpacks, boots, gloves, vests, and rings to give players extra stats. And as always — I fixed some bugs.
Outside of the game, I have been focusing more on marketing. I put together several videos about the game, which has nearly quintupled my wishlist number since then.
The demo is on track to release later this year, with the full launch planned for 2026.
