Welcome to the sixth Brighter Shores Weekly Leek.
Another exciting week of development leads us to a few changes across the board. So without further delays, let's get stuck in!
What we've been working on this week
Technical team
Andrew has been working on:
• New staff recruitment.
• Player to player trading.
• Being bothered by Samuel for hours.
• Joining the Fen Thursday stream!
James has been working on:
• Launching the Missing Fisherman quest.
• Supporting new starters.
• Bug fixes and quality of life improvements.
Ian has been working on:
• Final polishing and fixes ahead of launching the Missing Fisherman quest.
• Hopeforest 3 ⭐️ quest: Playthrough, feedback, mapping and technical work.
• Supporting new starters.
Content team
Paul has been working on:
• Story coding (pre-graphics) for the Mine of Mantuban 6 ⭐️ quest.
• Reviewing the story planning and story coding for all the new side quests being worked on.
• Joining the Fen Thursday stream!
Samuel has been working on:
• Story coding (pre-graphics) for the Crenopolis 6 ⭐️ quest.
• Reading and replying to support requests and customer complaints.
• Annoying Andrew for hours.
• Working on the Fen Thursday stream.
Daniel has been working on:
• Story coding (pre-graphics) for the Hopeforest 6 ⭐️ quest.
• Technical coding (pre-graphics) for the Hopeforest 6 ⭐️ quest.
Haaris has been working on:
• Story planning and story coding (pre-graphics) for the Crenopolis 4 ⭐️ quest.
Steve has been working on:
• Story planning and story coding (pre-graphics) for the Mine of Mantuban 4 ⭐️ quest.
Graphics team
Greg has been working on:
• Graphics for the Hopeforest 3 ⭐️ quest.
Nic has been working on:
• Graphics (Meshes and Animations) for the Hopeforest 3 ⭐️ quest.
Lewis has been working on:
• Graphics (Rigging and Animations) for the Hopeforest 3 ⭐️ quest.
Audio team
Joe has been working on:
• New global music track.
• Polishing sounds for the Missing Fisherman quest.
Infographics


