Ecosystem Architect - launching into Steam Early Access in Q1 2026.
Hey everyone! After about a year and a half of our first release, EcoGenesis, being available on Steam, we are proud to announce a much more ambitous project that you might be interested in - Ecosystem Architect.

From the start, this is the game that we envisioned creating. As a two-person indie studio, it just wasn't possible without more exprience and know-how, both from a game development perspective and a business perspective. We were happy with what EcoGenesis accomplished in scope. It was always meant to be a 2D strategy/resource management game with a wildlife theme. We had a lot of fun developing it, and it has been awesome to see that there are people who have enjoyed it as well as used it as a tool for education and learning.
Ecosystem Architect takes aspects of EcoGenesis to a whole new level. In concept, it is very similar. Build your environment the way you want with an expansive list of flora, fauna, and prehistoric creatures. What would happen if a Spinosaurus and Elephant share the same environment? This lets you figure that out first-hand (well, to a degree). Along with the "What if?" of everything, we want this to feel like a true simulation - like every creature in your environment is playing a game of D&D, and you're the GM. Overall, we want to make sure it's a solid mix of deep simulation, strategy, and accessability.
Check out the Steam page here: View game pageIf it looks like something that's exciting to you, go ahead and wishlist to keep up to date with development updates. The planned Early Access release is currently Q1 of 2026, with a demo coming in the October 2025 Steam Next Fest.
Thanks for playing EcoGenesis! Check out the announcement trailer for Ecosystem Architect here:View game page
