🛠️ Critical Crash Fixes
We hunted down several game-ending bugs that were acting like they had a personal vendetta:
Fixed a fatal crash triggered by picking up items right after loading.
Fixed a fatal crash caused by player shift data clearing incorrectly.
Fixed a fatal crash when an NPC Patient died and the queue manager reference was null. Don't ask...
🧟 Gameplay & Systems
The outbreak continues to evolve… but at least now it makes more sense:
Fixed zombies wandering outside the intended play area.
The morgue is now even more forgiving to prevent soft locks.
Fixed multiple zombie symptoms being added in a single night. (One symptom at a time, zombies.)
Players now heal and wake up completely refreshed. Yes, we know sleeping on a couch is not supposed to do that.
🎮 Player & UI Fixes
These were… eclectic:
Removed the unnecessary shadow from the water bottle cap.
Fixed TAB locking player movement.
Fixed dropped items becoming invisible when a guest disconnects.
Thank you again for sending reports, videos & bug write-ups. Every patch gets us one step closer to a stable, thriving ER. 💙
