A second launch patch that addresses a few other issues.
-Fixed chapter 8 completion achievement not triggering
-Fixed the Spring Loaded achievement not triggering
-Fixed the final Tendril Relic achievement not triggering
-Extra SFX
-Reduced pipe water strength in Chapter 5
-One way platform visual consistency
-Adjusted difficulty of chapter 4 screen
-Fixed a music softlock in chapter 7
-Chapter 6 enemy ai bug fixes
