The skies are getting overhauled...

BIG UPDATES
- First level (Island Village) player spawn location changed to islands off the main island (a jump puzzle added to reach the main land)
- Floating ruin platforms/boulders/rocks litter the sky!
- Elemental System in development!
- Elemental System - added for Earth/Rocks/Boulders/Platforms/Meteors/Fire/Water (more coming)
- Elemental System - Fire patches will Creep and set more land on fire
- Elemental System - Player can be continually damaged by fire patches
- Elemental System - Water ripples and splashes now added for Summons & Monsters entering water
- The alpha/realistic clouds have been removed
- Flat colour clouds with greater mass has been added to replace the alpha clouds
- The colour multiplying miniature sky box has been removed
- The large clouds/fog over the islands has been removed
- Dynamic background clouds have been removed (dynamic weather is still running)
- NG+ Dragon has been removed
New Clouds/Sky

Floating Ruins

Floating Ruins & Meteors Falling

First level updated spawn location


New Textures

General Updates
- The Rock & Moss shader has been replaced with Mud & Moss
- Moss & Light Brick wall texture and shader replaced
- Skybox & field of view greatly extended
- Ocean colour slightly updated
- More mountains bellow the sky islands have been added
- Large background sky islands have been removed (may come back later)
- Dragon fire ball bug fixes
- World Tree texture (& shader) replaced with Dead/Grey bark
- Bug fix to player Turn animation not completing
- Bug fix to player Idle animation playing while moving
Other Updates
- The game name has changed to "The Summoner's Sky" ("The" is new. I think it sounds better)
- Discord link has been removed from store page
The Crystals Of Calamity are growing in power...
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