Introducing combos using Quick attacks, Strong attacks and summoning!
- Player now has 5 Quick attacks.
- Player now has 5 Strong attacks.
- Player can combo Quick and Strong attacks.
- Player can summon during attack combos without pause.
- Player can Launch enemy with Down+Strong Attack.
- Player can perform Stringer with Forward+Strong Attack.
- Player can downward strike while in the air with Forward+Quick Attack.
- Automatic enemy lock on. The player will target the closet enemy automatically this ensures attacks hit easier.
- Summons will be summoned at the player's left and right sides. This stops the summon interrupting the players attacks.
This update is changing a lot of game mechanics and is taking longer to complete but don't worry it is still scheduled to drop February!
Stringer Attack (Forward+Strong Attack)

Launch Enemy (Down+Strong Attack.)

Summon during attack combo

Version v.1.9.0 (90% complete)
Below are lists of completed updates coming soon in v.1.9.0.
Player Updates
- New character model & new toon shading techniques.
- Camera will follow player automatically after long inactivity.
- Camera will zoom out during battle automatically.
- Camera will follow enemies being attacked automatically (REMOVED - it made combat too difficult to control)
- Smoother camera rotation and player follow movement.
- Slow-mo & zoomed in monster death sequences.
- Optimised player particle effects.
- Optimised animations & movement.
- Optimised item pick-up effects.
- New enchanted weapon (Sword).
- Quick attacks will not physically effect summons. Heavy attacks will continue to push summons.
- The player will no longer stagger on light elemental damage. This previously caused unwanted breaks in combat.
- The player will stagger when taking light damage instead of falling over like with heavy damage.
General Updates
- Small tornado Wind element attack added to Wind element monsters. (can affected by Fire & Ice)
- Reduced player element affliction time.
- Bug fix for a rotation issue with element attacks.
- Increased player element affliction screen dirt.
- Book will carry the players weapon.
- Optimised Book follower movement.
- Fixed player rotation and movement during attacks.
- Enemies have attack combos and release elemental damage on the last attack.
- Enemies are more aggressive.
- Cloud texture changed to a more realistic shape.
- Camera shake enhanced.
- Enemies have 200% greater health.
The Crystals Of Calamity are growing in power... Dangerous monsters are growing in the shadows...
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