A few fixes:
- Fixed chapel crafting, soulstones can be purified now as well as holy equipment being craftable
- Fixed wizard tower addon not being placeable
- Fixed bandit fort in the south east canyons respawning on game loading
(Note: if you had already destroyed the fire wizard tower, you might have to do it again)
- Some UI changes and fixes
- Added deconstructing rare items to wallheim smithy. However, you'll only get back the rare ingredients, not the mithril equipment itself nor the gold spent
Thanks everyone for your bug reports/feedback and suggestions. They are much appreciatedːsteamhappyː
