Changelog:
Zombie Chest's difficulty reduced.
Spinning Blade Shooters shoot arrows at a slower rate, and will only shoot if they are near the player.
Show Exit option added to the options menu. Turn off to stop the camera focusing on the door when it opens.
Break/Destroy sounds for some containers have had the pitch reset to normal.
Enemies that are underground will no longer block enemies above ground.
The player will no longer become engulfed in fire if they take damage whilst on fire (this resulted in losing 2 hearts).
The Companion Chest will no longer collide with the player when not following.
Enemies with swords have had their attack range reduced.
Quitting a run will now result in an xp penalty (the same as dying).
Fixed a small chance that an exit key wouldn't drop in one of the tutorial rooms.I'm re-coding parts of the audio engine to fix the issue some are having with music overlaying.
This will be released as a small patch soon.
Thanks for the feedback everyone!