🆕 Additions
- New cat
- 3 new basic weapons
- Meta progression: Added 4 new levels for the bonus reroll
🔄 Changes
- The weapons of Kitty, Rocky, Tao, and Gyzmo now need to be unlocked by playing with these cats before becoming available for every cat (if you played with them already, they are already unlocked)
- Kittree is now unlocked after obtaining 8 cats, and Yeti takes its place at 6 cats.
- Unfortunately, I'm limited to 100 achievements on Steam, so I had to remove some to make room for new ones. If Steam allows me to exceed 100 in the future, everything will sync automatically—no worries!
🐛 Bug Fixes
- The crab that kept growing when picking up experience… it's gone! It didn't have the effect intended, it was pointless, so I removed it!
- Removed the message reminding you to use your Cat Coins when there’s nothing to buy!
🔮 Upcoming Updates Info
📌 High Priority
- Family system update: I’d like to introduce new mechanics, such as evolutions that combine two families at the final stage.
- More cats and weapons! 🐈⚔️
⏳ Later On
Difficulty modes are still on my to-do list. As I mentioned before, I don’t just want to increase enemy stats but rather bring some fresh gameplay changes!
Thank you again for your feedback and support!
