Hey everybody!
Watch the devlog here:
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Time for another flash to the past.
In this devlog, we take a step back and talk about something that shapes every part of Palm Sugar: iteration 🌴
Whether it’s code, UI, animation, or environment art, very little in game development works perfectly the first time. We walk through how revisiting old systems, sometimes months later, helped us refine mechanics, clean up code, improve readability, and find a better balance between adding new features and polishing what already exists.
This devlog isn’t just about Palm Sugar. It’s about the creative process itself. The slow, sometimes frustrating, often invisible work of returning to an idea and making it clearer, stronger, and more intentional.
If you’re interested in game development, art, or any creative practice built through revision, we hope this offers something useful.
Thanks for being here!
Team Monotusk
As always, you can join our discord here!
