Good evening, Fangs lovers,
Today, I come with both good and bad news! The good news is that we've reached the Demo stage, and for that, we owe a huge thanks to all our Alpha and Beta testers. Your feedback has greatly helped us improve the demo and the entire game!
We’ve been thrilled to receive so many fantastic ideas to enhance the game! While we won’t be able to include all of them by the initial deadline of October 28th, we’re committed to delivering the best possible experience. To achieve this, we’ve secured additional resources and have decided to extend the launch date to Tuesday, February 4th, 2025. This extra time will ensure we can fully integrate your feedback and make the game truly exceptional. We’re excited to share this final and definitive version with you!
Some of you have also asked about the price of the full game. Here is the official information: it will be priced at $19.99.
I've mentioned it before, but this upcoming patch is a major one! Here’s what to expect:
Fixed:
- Some furniture would cause issues when placing small props on them.
- Save/Reset issues with circumstantial quests.
- The drop of bodybags when the morgue is sold / destroyed.
- Unlocked packages should now properly reset when restarting a save.
- Freemode should reset properly when trying to restart it.
- Improvements to interactions between agents.
- Improvements to crime reactions.
- Quest tracker not updating when a quest is finished while another one is still in progress.
- Circumstantial quests should now reset properly when restarting a map with one playing.
Changed:
- Updated the alert icon when your stock of drinks for Humans or Vampires is low.
- The first investigator in Level 2 now spawns near the door.
Added:
- New Vigilance UI.
- Added Traditional Chinese localization.
- Add a button in the main menu to view credits.
- A helper now appears, providing information about investigators in Level 2.
- Add an icon in the profile of the investigator to help you spot them.
- New circumstantial quest triggered when a human urinates themselves.
- Customers will now urinate if their bladder is full.
- Added barks and feedback to help spot the investigator in Level 2’s mission.
- Minions can now be assigned to work in specific rooms
- A beautiful flipper to add more fun in your bar.
- Room and wall destruction mod.
Stay tuned for more updates, and remember that your feedback is always welcome. Join our Discord or use the in-game report system.
Have a bloody night!
The Clever Trickster Team
