Good evening, Fangs lovers,
The Steam Next Fest was a huge success, and thanks to all of you, we’ve reached 15,813 wishlists today! That’s incredible!
Our plan moving forward is to listen to all your feedback and focus on the release of the full game. We’ll continue patching the demo once a week, primarily to fix bugs and improve UX. These patches will normally be done on Tuesday, but may occasionally be delayed to Wednesday or Thursday, like this one.
Here’s what you can expect in this patch:
Fixed:
- Bug related to saving the state of the detention cell.
- Cell state was getting blocked when using Abyssal Wrath power too soon after manually releasing a human.
- Blood distillers should no longer overflow the storage.
- Researched technologies should remain available after map restarts.
- Minions can no longer clean while holding something.
- Hunters will no longer destroy all machines before leaving and will now exit properly when their timer expires.
- Input fields (such as the report system) should now function correctly.
- Issue where loading a save would load the first level instead of the city map has been fixed.
- Production machines stalling when processing a victim has been resolved.
- Quest Tracker entries should now update correctly.
Changed:
- A maximum of 3 hostiles (investigators and hunters) can now be present in your bar at the same time (except during vampire hunter raids).
- Increased the cooldown time for hunters to shoot vampires.
- Categories in the machines manager are now expanded by default.
- Machines in the machines manager are now synced by default.
- Duplicating furniture with a double-click of the middle mouse button will now also copy the orientation of the selected furniture.
- Customers in groups that cannot find a large enough table will now break up their group.
- The upgrade cost for machines is now displayed.
- Localization has been updated.
Added:
- New customer animations when captured by a machine.
- Highlighting or selecting a piece of furniture with child furniture will also outline the child furniture.
- Added a wide variety of new names for humans, vampires, etc.
- Added a Help window in the in-game menu to view help Gifs again and explain game concepts.
Stay tuned for more updates, and know that your feedback is always welcome. Join our Discord or use the built-in report system.
Have a bloody night!
The Clever Trickster Team
