Gamemodes
The different game modes now have more impact on the game.
- Cozy Enemy health reduced by 25%. All damage dealt to the character reduced by 50%.
- Hard Enemy health increased by 25%. All damage dealt to the character increased by 50%.
- Hardcore Enemy health increased by 50%. All damage dealt to the character increased by 100%.
Improvements
- The damage spectrum of all animals and creatures has been reduced. So that you can better assess the damage.
- If an aggressive entity following you reaches the maximum tracking range and runs back to its location, a corresponding status message is now displayed. So that you doesn't wonder why the entity is suddenly running around like a frightened chicken.
Fixes
- Pets are now loaded correctly again when loading a savegame.
- The collider of the pile of wood to the left of the woodworker should now fit again.
- All animals and creatures should now correctly turn in their walking direction again.
- Bears should now correctly return to their original position after retreating from a fight.
