New Ability
- Self Heal Heals your health points by a certain amount. Available as usual on sundays from the druid in the church.
New
- The Leatherworker now also always has the recipe for the skinning knife on offer.
- Spiders now also drop spider legs.
- New dish spider leg soup added. Available from the witch in the forest.
- The own inventory now also has a sort button that automatically sorts the content. Currently in the order Tools -> Weapons -> Equipment -> Seeds -> Other.
Improvements
- Energy costs of all actions such as digging, felling trees, planting seeds, etc. reduced by 20 %.
- When animals are fed, their health is now also fully replenished.
- Stick damage slightly increased.
- Health of several Creatures Reduced. Shroomheads by 20 %. Pushls by 30 %. Slimes by 40 %.
- Damage of Pushls and Slimes (except the red ones) slightly reduced.
- UI button to transfer the whole inventory optimized. The items are now moved from the back of the inventory. So that leftover tools and weapons remain in the quickslots and do not have to be reassigned.
- It is now easier to see which category you are in in the crafting window.
- All old skill icons have been upgraded.
- Various entries in the help menu updated.
- The Conquer ability has been renamed Harmony.
- Casting Harmony now also costs mana if the target is immune or the ability has missed.
- All appearance chances of recipes for potions and dishes at the witch in the forest increased to 25 %. E.g. Potion of Healing, Potion of Energy, Potion of Armor, Shrinking Potion, etc.
- The kill stats from the character window have been completely removed from the game. As they have become superfluous due to the introduction of the achievement system.
- The task of decimating spiders can now also appear in the weekly hunter quests.
- The tooltip of abilities now offers more detailed information.
- Range of the spectral grasp ability slightly increased.
Fixes
- The preview in building mode when placing a structure should now load correctly again.
- The first structure should no longer be placed automatically.
- Animals now behave normally again after they have been picked up and put down.
- Abilities in the Ability window are no longer duplicated if you have previously closed the window via the UI.
- Fixed some incorrect animation transitions of animals.
