Onyx Gameplay Trailer
- The first prototype of a gameplay trailer is now live on the Steam page. So you can get a better insight into how the game feels.
New
- The first heavy armor including helmet can now be crafted.
- Jacob and his blacksmithing apprenticeship expanded. Quest line expanded. You can now go through the process of making iron tools, a weapon and all armor parts, for which you always receive corresponding recipes. In addition, you will now also receive the recipe for iron arrows for the expansion of Jacob's house.
Reputation system simplified
As it sometimes led to confusion.
- Gifts to NPCs can now only be made once a day. Regardless of whether it had a positive, neutral or negative effect.
Improvements
- Entries in the reputation window can now be favorited.
- On market day, there is now always a small chance that valuable loot will be dropped when smashing the pinata.
- When an empty quickslot is selected, it is now better indicated that the free hands are in use.
- Some of the UI elements are now more recognizable.
- The immortality buff no longer replenishes health.
- Despawn speeds of all objects are now individual.
- Entering beds is now more comfortable.
- Tooltips upgraded in many ways.
- Fishing is now more rewarding.
- Leaves can now also be eaten. At the request of a tester. I don't know why you should do that, but have fun with it!
Fixes
- Fixed a bug that prevented stores from being updated correctly when purchasing a breeding animal.
- The color for currently craftable recipes in the crafting window is now set correctly.
- A large number of other bug fixes and improvements.
