This is a brief update on the Amadeus: A Riddle for Thee ~ Episode 1 ~ Waltz release timeline, and an overview on development progress made this year. If you're interested in more details, a much longer version of this update can be read on itch.io.
On Episode 1's Timeline
After launching the updated, feature-complete demo last month, I confirmed that by the end of 2024 I would have an updated timeline for the game's release. This is especially important given how many times the launch date has been pushed back this year.
I now understand why that happened and will avoid it occurring again.
- Episode 1's timeline was repeatedly pushed back because I realized making the game good mattered more to me than meeting an arbitrary deadline. I misjudged how much more I wanted to add to the game once I relaxed the deadline.
- MAGWest forced me to finish a feature-complete demo. The foundation for the game is now complete.
- The full episode will release in 2025.
- A date will not be announced until the game is nearly finished and the release is 100% certain.
Looking Back at 2024
A list of milestones between the original February demo release and the recent feature-complete update.
- February 2024 - Original Demo Release
- March 2024 - 100 Wishlists on Steam
- April 2024 - Wrote a Mystery Game
- June 2024 - Steam Next Fest & Major Narrative Benchmark (finished full episode script first draft)
- July 2024 - Major Mechanics Benchmark (implemented most must-have mechanics)
- August 2024 - Finished MAGWest Build
- September 2024 - Tabled at MAGWest
- November 2024 - Feature-Complete Demo Release
Thank you for your interest in this game. It is in really good shape, and I'm confident the delays will have been worth it.
For more resources: linktr.ee/amadeusgame
