This is a small patch which brings a few changes and fixes to the game.
Changes:
- Added Stamina/Sprint system
- Made Dog less Earsplittingly Loud
- Added Autosave feature between levels
- Nurses with keycards are no longer shiny
- Made the flashlight less blindingly bright in the Sewer level
Fixes:
- Fixed issue with Names being too big for Name box in dialogue
- Fixed bug where dying and restarting would start you with 0 HP
- Fixed bug where the player could not start a new game after beating the game
- Fixed bug where player could open a door twice, losing an extra key in the process
- Fixed various typos and formatting problems
- Fixed crusher area where player could fall off the platform and get stuck
Thank you all for playing Psychopomp! I really appreciate all of the kind feedback you have given me.
If you run into any more bugs, please let me know and I will do my best to fix them as quickly as possible. Thanks, and have a good night!
-Karbonic
