Demo Update 0.0.3
Boy, has it been a while! How are you, Quackling?
A while ago we updated the game, but didn’t make a fuss about it because we were whacking a lot of bugs that would appear inconsistently.
The big thing is…: We changed a lot of the game internally, and just like plumbing, and if you don’t notice anything, it means we did our job. Do report brown stuff sightings. (ᵕ—ᴗ—)
But that doesn’t sound exciting enough, so:
New Level!
If you complete the demo, you can take a look at some of the new mechanics that will be on the full game. We hope you have fun! (≧◡≦)
PS: Bring a jacket.
Brazilian Portuguese Translation
This was added months ago, but we decided it was better not to report once we were sure some other bugs were taken care of!
Quack Button
We are all for realism on our magic duck game. So of course that had to be a thing.
Quality of life
Wizardog might not get in your way as much. You get little cutscenes showing that the puzzle has been solved, along with audio cues.
If you like testing games and breaking stuff, you can now run the game with -debug parameter and you’ll get a lot of tools to do that.
New Art!
Over 370 sprites were added for the duckling. The dog has also been updated. There might be one or two cases where the colors are shifting unexpectedly, but we’re on it.
There is also more kinds of grass, and the menus should align better now.
So ducking more is coming
We are working on a whole village right now, and characters, and quests from those characters. We hope you love it as much as we do.
