The previous update added configurable keybindings. With this update they also show properly in the tooltips and dialogs. The icons will also update when you switch between keyboard & mouse and gamepad.
Valve rated the previous version as Playable on Steam Deck and this update improves on that. Including display of the right controller icons, a slightly larger default size for the UI and better touchscreen support.
Thank you all for playing, and for your feedback and bug reports!
The changelog for v1.0.9:
- Show dynamic keybindings in tooltips and dialogs
- Switch displayed keybindings to match active controller (keyboard and mouse or gamepad)
- Better support for touchscreens on Linux and Steam Deck
- The Iron Mine now requires the presence of Iron Ore. Any previously built Iron Mines on colonies without ore will continue to work.
- Randomize the animation offset for cows on the Cattle Ranch
- Fix Research Project cost shown as unavailable despite having enough Research Points
- Fix navmesh placement for Cargo Drones on The Dig
- Moved the colony approach locations further out, so they can't overlap with the planet's navmesh obstacle
- Construction panel: highlight the currently opened tab
- Construction panel: disable a tab if it has no available construction options
- Options menu: include the refresh rate in the screen resolution dropdown
- Options menu: refresh the VSync dropdown after changing the screen resolution
- Fix possible NPE while panning the camera at the screen edge
- Fix possible NPE while placing buildings
- Fix pinch-to-zoom gesture zooming back out after release
- Fix Oil Jack and Water Pump animations from jumping when exiting the main menu
- Upgrade to Unity 2022.3.31
- Upgrade to XCode 15.2.0 for macOS builds
