A new 3D simulation engine has arrived! For the moment, only one map, de_cache, uses this new simulation, but other maps will be added with each update.
This new simulation will significantly improve the game, allowing features such as smoke grenades or flashbangs to be added in future updates.
I need your help! Report any bugs you come across and suggest ideas for improvements on the Discord server.
A new wave of player access to the Playtest has also been opened.
V0.0.5:
MANAGEMENT:
- The Demo end date has been removed. Tournaments are cyclical and are created every year.
- Added 20 new tournaments.
- Ranking points awarded now depend on tournament size.
- Tournament registration is now open one day, 7 days before the start of the tournament. The fast-forwarding of days is stopped if tournament registration is possible.
- AI teams are added to tournaments if they are not fully booked at launch.
- It is now possible to sign contract extension for players nearing the end of their contract.
- Fixed ranking list.
- Fixed a bug when Tournament page is selected.
- Added a new training schedule.
- Fixed typos.
SIMULATION:
- 3D Simulation has been added to the game. 2D simulation will remain in the game for existing maps until they are converted. New maps will be created in 3D.
- Added de_cache (3D)
- Fixed a bug where players with low skills would shoot infinitely.
- Overall player accuracy has been reduced. It still depends on weapon skill and aim value.
OTHER:
- The game has been updated to Unity 6

