Hello, Rivals!
As Season 0 draws to a close, our analysis of battle data has revealed significant shifts in team compositions within regular matches, showcasing a vibrant diversity of lineups.
However, as the skill level escalates, compositions centered around double shields and ranged have displayed considerable prowess. Despite this, players have continuously honed and experimented with new compositions and strategies, further enriching the battlefield. For example, a potent combination featuring Psylocke and Star-Lord has brought unparalleled map control through high mobility and formidable mid-range damage, while pairings like Namor and Winter Soldier emphasized defensive counterattacks, fortifying the rear lines and seizing opportunities for combat advantage. Whether formations revolved around Hulk's might or Adam Warlock's team-up abilities or a selection of heroes tailored for specific scenarios, it became clear that players are delving deeper into the world of Marvel Rivals.
Hence, in the first half of Season 1, we are set to make balance adjustments to certain heroes, enabling a broader roster to partake in more intricate gameplay, ensuring a richer, more engaging, and diverse gaming experience for all.
At the same time, regarding Season Bonuses and Team-Ups, we'd like to clarify that given the brief duration of Season 0 and everyone's recent acclimatization to Marvel Rivals, we will not make extensive changes to or adjust Team-Up abilities in Season 1. Instead, we will make minor adjustments to the existing Team-Up values. Fear not, for we are planning exciting redesigns and adjustments to Team-Up abilities in Season 2!
Below, we will provide a detailed introduction to the balance adjustments in the first half of Season 1! Suit up, rivals, and prepare to ignite the battle!
ADJUSTMENTS
VANGUARD
Captain America
Steve will receive some enhanced survivability, allowing more frequent entering and exiting of the combat.
Doctor Strange
Thor
The God of Thunder could use some slightly increased survivability and improved the success rate to his ultimate ability.
Hulk
Dr. Banner has been dominant, but some decreased sustained combat capability upon entering the battlefield will bring him more in line with other Vanguards.
Venom
With increased survivability and the threat of his ultimate ability, the symbiote menace will strike fear into the backlines of all enemy teams.
DUELIST
Black Panther
We’re slightly decreasing T’Challa’s combat survivability.
Black Widow
Natasha was very much in need of optimization when evaluating the release experience of her abilities as well as a slightly increase to the threat of her ultimate ability,
Hawkeye
We’ll be decreasing the medium-long range damage capability, reducing the threatening combat radius, and slightly improving the close combat resistance for the avenging archer.
Hela
The Goddess of Death has been a menace and we’ll slightly decreasing her combat strength.
Magik
The Queen of Limbo needed an Increase to her threat after unleashing her ultimate ability.
Moon Knight
The Hand of Khonshu will receive a slight increase to the threat of his ultimate ability.
Namor
We’re optimizing the throwing feel of Namor’s eggs!
Psylocke
We’ll be providing more options for other heroes to counter the demon slayer’s ultimate.
The Punisher
We’re slightly increasing the damage capability of Frank’s shotgun.
Scarlet Witch
We’re Increasing Wanda’s combat strength when she’s facing Duelists or Strategists.
Storm
The Weather Witch needed an overall increase to her damage capability; We’re also optimizing the feel of her left-click projectile and the release experience of her ultimate ability.
Squirrel Girl
We’re increasing the threat of Doreen and her furry friends in their ultimate ability.
Winter Soldier
We’ll be adjusting Bucky by decreasing his long-range combat strength and increasing his survivability in medium-close range combat.
Wolverine
Logan will receive an increase to basic combat strength, but a slight decrease to the additional survivability after activating Undying Animal.
STRATEGIST
Cloak & Dagger
Ty and Tandy will receive an increase to their healing capability as well as an expansion to the coverage area of their ultimate ability.
Jeff the Land Shark
We’ll be adjusting the range for his ultimate ability so it now better fits the warning marker. In addition, we’ll also be increasing his healing capability.
Luna Snow
While we’ve enjoyed her dropping the bass, we’ve made adjustments to Luna’s ultimate ability to prevent players from abusing its healing capabilities.
Mantis
We’ll be making Mantis a bit less fleet-footed, reducing her roaming support capability.
Rocket Raccoon
Rocket could use an enhancement to his healing capability.
TEAM-UP ABILITIES
Hawkeye – Black Widow
To further tone down Hawkeye’s oppression, we’ll be reducing his seasonal buff.
Hela – Thor – Loki
Much like Hawkeye, Hela’s overwhelming power will be receiving a slight reduction.
Luna Snow- Namor
We’ll be increasing the threat of Namor’s Frozen Spawn.
Rocket Raccoon – The Punisher – Winter Soldier
One of Rocket’s best tools will be available more often!
Scarlet Witch - Magneto
A bit underwhelming, the damage capability of this father-daughter Team-Up ability will be enhanced.
Thor – Storm – Captain America
We’ll be enhancing the damage capability of Storm’s side of this Team-Up ability.
